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Wrath Information Overload!

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Wow.  From there being not much information about Wrath of the Lich King, it's suddenly exploded into a wealth of it.  I'm not going to respost everything, just talk about some of my favourite things.

Death Knights

I'm really looking forward to making a Death Knight, and it sounds like the class will be a blast to play.  I think my poor warrior is going to get neglected as the DK may replace her as my tank.

This is an interesting snippet, saying you may be able to make a Death Knight of either faction.  This means that if you have all Alliance characters you could potentially have a level 55 Horde without having to reroll.  The question in the post is more for PVP realms, I think, as you can only have characters of one faction on a PVP server, but it opens up all sorts of possibilities.  If you have Horde friends on the same server you could make a Horde Death Knight and play them up to the new level cap with a lot less work than starting over.  Of course, with the limit being one DK per server, you then couldn't have an alliance one.

Factions

Here is the main article with all the snippets.  The most interesting thing for me is that Hemet Nesingwary will have a rival faction.  Wow.  Hemet would have to offer something pretty dang special to avoid me trying to kill him for all of those hunting quests he made me do.  The "Wolvar" sound like they might be a worgen faction, perhaps some that are a little smarter and have broken away from Arugal or whomever is controlling them?

That also brings me nicely to my next topic;

Lore

Wow oh wow is there a lot of stuff to cover.  I love the Azerothian stories.  Don't get me wrong, some of the Outland stuff is entertaining, but after having levelled several characters through Ashenvale and Duskwood I have come to love the Worgen tales and legends, such as those covered in the Scythe of Elune quest.  It sounds like the worgen lore will be developed further and I can't WAIT. 

There's also some dragon lore that I'm looking forward to as well, but I really do have an unhealthy obsession with the Worgen.

Yayworgen.jpg


Then of course, there's...

Raiding

A subject near and dear to me, and something I'd like to be able to do more of but can't.  The news here is that all of the raid instances will have 10-man and 25-man settings!  Wow.  I really like this.  It means that I'll be able to experience the raids without having to wait for 24 other people to be ready, just 9.  For somebody in what is now a small guild, this is massive.  And they've even said that doing the 10-man selection for a raid WILL NOT lock you out of the 25-man, so potentially you could do both.  The progression also isn't going to be as linear
as it is now, no more attunments... they really are making it better for the casual player, which I certainly am now I'm working. 

I really really like this - the gear will be better in the 25-mans (of course), but it sounds like it'll be possible to see much more of the endgame content with a small group than is currently the case.



Useful links for reading:

WoW Insider
Gamespy's WotLK Info
The WoW General forums are also pretty good right now as the CMs are answering a lot of threads, but you have to wade through the other stuff to find them.



The Little Things

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So, I was questing in Darkshire on my baby shammy yesterday.  She's now level 32, and ohmygosh I love windfury.  But that's not the point here.

So I was standing in the town hall, and I realised that the names of some of the NPCs looked terribly familiar.

Darkshire.jpg
I checked WoW Wiki and my hunch was right.  All of Moroes' adds have relatives in Darkshire.  All but one are in the town hall, Farrin Darris is in the inn, upstairs. 

I'd never noticed this before, and I bet not many people have.  It is on the Wiki, but I'd never gone to the individual add's pages before. 

So, it kind of makes sense.  I mean, Karazhan isn't that far from Duskwood, and Darkshire has been overun by all sorts of undead and worgen nasties, and there's the link between the worgen and the black riders of Deadwind Pass already.

Duskwood has always been one of my favourite zones, I think because of the storylines there that all work together and (when I take time to read them) are well-written and make you feel something for the characters here.  I also love the Scythe of Elune line, I always take the time to go and start that one in Ashenvale so I can finish it up at the same time as the other worgen quests.

So, did those guests go there when Moroes and Karazhan were still alive(ish)?  If you just go by the book, the Last Guardian, nobody but Moroes and Cook were there with Medivh until Khadgar came.  The game seems to change that a little, having a whole host of guests and servants.  Perhaps these are before Medivh?  Maybe on dying, Moroes made friends with the local ghosts and invited them over for tea and crumpets?

I have no idea, but it's cool nonetheless.

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