ZA

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It's funny how a place goes from being "Absolutely not, ugh, no way *puking sounds*" to "Yeah, okay.  I think we can do it."

 

Zul'Aman is such a place for me.  The first few times I went in their with my guild, we got our collective butts handed to us on wooden troll platters.

 

Last night we downed the first boss for a guild first.  It's such a nice feeling.  Guild first.  Of course, the second boss still got us beat, but I think we'll be able to go back in and whomp his feathered behind.

 

This brings up one of my sore points, though.  I think it's a pretty big jump to go from 10-man to 25-man content.  Of course, not as big a jump as 40-man was back in the day (Insert old man voice - Back in my day, we had to find 40! people and keep them organised and happy and doing the right things, eeeeh!)  but still.  You basically have to have three groups clearing Kara, with no overlap, to have enough people to fill a 25-man raid and have some for backup.  It would be nice if there was a 15 or 20 man raid in-between, to get people used to working with more others.

 

And then... I don't know about other groups but we have the problem that some of our best people fill more than one role.  For example - Two tanks, a healer, two DPSers.  That's me and one of my friends.  Problem is, we can only play one character at a time.  Sometimes alt-itis isn't the best thing ever. 

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This page contains a single entry by Alyviel published on February 11, 2008 2:02 PM.

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