You know, it is really, really hard sometimes being right. Less than two months from the release date of Wrath of the Lich King, and what do I see while perusing the forums? My first seen thread about... Tada! 'Whaa, whaa, there's nothing to do'. Of course the person is posting on a level 5 anony-troll(who is literally a troll, nice touch), but it has still happened. Of course this is likely just a troll being, well, a troll, and this may not speak to the thoughts of the entire raiding community, but this is not the first time I have heard the points Iys makes.
1) Raiding is too easy - from the ready at 80 Naxx 10 man, to the Sanctum and even Malygos himself, all of which was done by Ensidia within days of Wrath's release, the raiding community is calling it simplified and crying to the heavens that Blizzard made it all so easy that the lowliest of folks in casual guilds can no become battle hardened raiders. Well, folks, guess what? Your 5% of 11 million do not a player base make, at least not a player base of this here game. Sure, you might make the headlines, but you don't make the game. The first time 90% of the folks who got into Sunwell saw it was after the 3.0.2 patch when the raid bosses were nerfed and we were all super powerful. No, I have no math on this, only the observation of the many bloggers and podcasters I follow.
2) This is the end of it, The game is done - We know there are at least 2, and more likely 3 additional 10/25 person raid dungeons left in the works. Blizzard has already said Ulduar and the 3.1 patch has been done since Wrath, if not since before Blizzcon. We know Icecrown is coming in 3.3, and we heard rumor that 3.2 will also bring us a new raid dungeon, though we could just as likely see a new Magister's Terrace level of 5 man along the way too. The content is not 'done' and will not be done. You might be done gobbling it up and feeling a bit of the indigestion from pushing yourself to hit 80 and get those kills, but there's a bunch of us back here that are still waiting in the wings for that content to be at our level.
3) In BC Blizz did better, they are slipping - No, not slipping, realizing. They are becoming consumer aware. Casual Day is approaching. The humans are taking over. They will wipe out the (raiding) machines. Bad parody of Terminator aside(I shouldn't have just watched 4 episodes straight of SCC), Blizzard is realizing their customer base isn't the people bashed their head against the Mu'ru wall, but the players who rejoiced when they finally got Kara cleared in one hard fought night, who were ecstatic when the Burning Crusade attunements were dropped, who pushed to clear Zul'Aman once for a Bear mount, and who happily passed a Warglaive to the next guildie cause it was better for them.
So Blizzard, the raiders, or at least some of them, have spoken. They have rung the bell, they have challenged you to pistols at dawn. Will you sacrifice the 95% and toughen up your game so that only the truly elite can see the end game, or will you be kind to your majority who say nothing because the end game is just right for them, and who will just go do something else and give up the Tier Gear dream if you make it all unobtainable? We await your answer...
1) Raiding is too easy - from the ready at 80 Naxx 10 man, to the Sanctum and even Malygos himself, all of which was done by Ensidia within days of Wrath's release, the raiding community is calling it simplified and crying to the heavens that Blizzard made it all so easy that the lowliest of folks in casual guilds can no become battle hardened raiders. Well, folks, guess what? Your 5% of 11 million do not a player base make, at least not a player base of this here game. Sure, you might make the headlines, but you don't make the game. The first time 90% of the folks who got into Sunwell saw it was after the 3.0.2 patch when the raid bosses were nerfed and we were all super powerful. No, I have no math on this, only the observation of the many bloggers and podcasters I follow.
2) This is the end of it, The game is done - We know there are at least 2, and more likely 3 additional 10/25 person raid dungeons left in the works. Blizzard has already said Ulduar and the 3.1 patch has been done since Wrath, if not since before Blizzcon. We know Icecrown is coming in 3.3, and we heard rumor that 3.2 will also bring us a new raid dungeon, though we could just as likely see a new Magister's Terrace level of 5 man along the way too. The content is not 'done' and will not be done. You might be done gobbling it up and feeling a bit of the indigestion from pushing yourself to hit 80 and get those kills, but there's a bunch of us back here that are still waiting in the wings for that content to be at our level.
3) In BC Blizz did better, they are slipping - No, not slipping, realizing. They are becoming consumer aware. Casual Day is approaching. The humans are taking over. They will wipe out the (raiding) machines. Bad parody of Terminator aside(I shouldn't have just watched 4 episodes straight of SCC), Blizzard is realizing their customer base isn't the people bashed their head against the Mu'ru wall, but the players who rejoiced when they finally got Kara cleared in one hard fought night, who were ecstatic when the Burning Crusade attunements were dropped, who pushed to clear Zul'Aman once for a Bear mount, and who happily passed a Warglaive to the next guildie cause it was better for them.
So Blizzard, the raiders, or at least some of them, have spoken. They have rung the bell, they have challenged you to pistols at dawn. Will you sacrifice the 95% and toughen up your game so that only the truly elite can see the end game, or will you be kind to your majority who say nothing because the end game is just right for them, and who will just go do something else and give up the Tier Gear dream if you make it all unobtainable? We await your answer...

