The news we have all been waiting for since the high that
came from the launch of Wrath finally began to subside has finally arrived.
Wrath of the Lich King, the second expansion to World of Warcraft, the most
popular MMO in history, broke all previous sales records for a PC game,
previously set by it's predecessor Burning Crusade, as they sold 2.8 million
copies of the game in the first 24 hours of sales. I was recently talking to one
of the few MMO players I know who did not get hooked on the WoW crack, and the
one point about the superiority of WoW over EQ2 that he could not argue was the
sheer subscriber count.
His beloved EQ2 could never even hope to rival the numbers that WoW had done, even since day 1, and between the number of players who returned from AoC and WAR, and the second expansion breaking records set by only the expansion before, the combined effect pretty much seals the fact that World of Warcraft is the biggest MMO in history.
I am even willing to admit I was wrong in my prediction that the problems with Wrath that Blizzard themselves admitted would not be fixed by the release date would hurt the subscriber and sales numbers for Wrath and the game overall. Blizzard announced a few weeks before Wrath that the subscriber count was at 11 million, up from the previous 10.7 million milestone, and the announcement I mentioned before about the droves of players who said they were leaving for AoC and WAR coming back, nearly 70% in one case. What do you think the future of WoW holds? 12 Million players worldwide? Do you think we will see 15 million? Let me know your predictions for the future of WoW in the comments!
His beloved EQ2 could never even hope to rival the numbers that WoW had done, even since day 1, and between the number of players who returned from AoC and WAR, and the second expansion breaking records set by only the expansion before, the combined effect pretty much seals the fact that World of Warcraft is the biggest MMO in history.
I am even willing to admit I was wrong in my prediction that the problems with Wrath that Blizzard themselves admitted would not be fixed by the release date would hurt the subscriber and sales numbers for Wrath and the game overall. Blizzard announced a few weeks before Wrath that the subscriber count was at 11 million, up from the previous 10.7 million milestone, and the announcement I mentioned before about the droves of players who said they were leaving for AoC and WAR coming back, nearly 70% in one case. What do you think the future of WoW holds? 12 Million players worldwide? Do you think we will see 15 million? Let me know your predictions for the future of WoW in the comments!


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