Will Not Ship List Begins

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I have noticed while reading the latest Blue Posts that we are beginning to see a list of stuff mentioned at Blizzcon '07 and WWI '08 that I noted that has been added to the 'Not at ship' list. So far I am noticing new Druid form art, already changed from a promised Dire Cat Form, will now not happen until after Wrath ships. I would note they don't seem to be doing it half assed, which is nice, but this makes me wonder if some of the data mined Minor Gyphs that would have changed the look of cat form will actually make it into the game at launch. This also makes me wonder how many minor glyphs, if any, will actually ship, since I am not yet seeing any in beta and only a handful of potential minor glyphs data mined.

We also know now that the former 11 point talent, Trap Mastery, will now be a 41 point talent and is currently broken. Something that saddens me more, though, is that Koraa has stated that the talent will not be improved before Wrath ships, instead getting some changes 'in a future patch', which could mean 3.1, 3.5, or somewhere in between. Add on to this that the shaman ability Riptide will not ship with proper sound and animations, causing complaints from Shamans that caused Tigole, a Dev, to ban at least two players last weekend.

We already knew that Icecrown Citadel would not be in Wrath on the 13th of November, as they have stated all along that it will be in an early 3.x content patch, but I have to wonder what else will change to 'will not ship'. Will many of the minor glyphs change? I would imagine, based on the blue post, that any texture changes to the Druid forms will not be there, so no polar bear tanks in Wrath. Don't get me wrong, I love the level of detail they are aiming for because the Swift Flight Form, for druids at least, looked absolutely awesome, but I just wish that they would stick to their guns on some of the promised coolness.

When I began working on this post, I will admit, the only thing I had was the Druid skin thing, but this post on WoW Insider brought several more issues to my attention. Zach Yonzon, the author of the post, points out, and rightly so, that this is not the usual 'When it's Ready' we get from Blizzard. This has the feel of an expansion being pushed out on a deadline that simply must be met. Is this the result of Activision Blizzard? Devs banning people for complaints that are more plentiful than mosquitoes in July? Titles shipping come hell or high water by a certain date, unfinished or not? I think the poll on WoW Insider says it all about what the fans think, with a 2:1 ratio of folks who want the expansion When it IS ready, versus on the date that was set.

Do you know of anything else that has been stated as 'not when shipped'? Dance Studios? Dual Specs? Dire Cat Form? What features of the game do you fear are at the high probability of being put off to a later patch? Let me know in the comments of the blog here at From the Abbey to Outlands!

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3 Comments

I hate to say it, but I'm tired of games that are being shipped without being a complete and functional game. While patches allow companies to correct, addend, or even enhance games, too often they're being used to help complete a game that should have been in a finished format before it was released. This has become an industry standard in recent years, which is a trend that is beginning to upset many consumers.

I'd almost wish that Blizzard would delay the release of Wrath further -- as they did with the Burning Crusade -- rather than release this kind of nonsense. A core talent that doesn't work? Promised changes that won't be present in the game? Bleh!

/endrant

I have no insider information Medros but I do have a theory about the release. I believe that Lich King will not be truly ready until next spring first of all. I think Blizzard figured that we (the consumers) would be 'just peachy' enough to level all of our toons to 80 and begin doing 5-man/10-man content (to include rep farming and profession raising)while patches and hot-fixes repair/finish the rest of the content in time for the uber guilds to begin doing that higher content stuff. This includes a lot of the mechanics that we are all hoping will be available at launch but (all things being equal) they (Blizzard) are betting we will simply be content with whatever works at launch.

I also believe that this is Blizzard trying to capitalize on the season but at the same time spare their employees coal stockings on Christmas. (i.e.) They would have to work horribly long hours throughout the holidays if they waited a week longer than the projected release date and they would sacrifice much revenue if they waited till spring. Compromise? I think so. Will we, the consumers, be able to play the game we love at a pace we desire? Sure, but we will be wondering all these things that Medros is speaking of, in his infinite wisdom, until they deliver the goods.

It is not that Riptide does not work, it simply does not have the animation and sound that Blizzard wants. Trap Mastery is broken by some measure, but I have no idea to what extent it will is, or could be fixed by launch. Blizzard continues to be head and shoulders above any of the competition when it comes to polish on their games.

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